Kyllä! Galactic Conquest on julkaissut kauan odotetun päivityksen. GC:hän on Star Wars -modi Battlefield 1942:lle. Palvelinongelmien jälkeen peli on nyt siis saatu toimintakuntoon, ja päivityksen mukanaan tuomat muutokset tulevat seuraavassa:
Galactic Conquest Release 5:
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NEW VEHICLES:
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NEW MAPS:
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SPECIAL BONUS FEATURES:
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R5 GENERAL CHANGES:
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MAP CHANGES:
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HOTH:
TATOOINE:
LOK:
DANTOOINE:
BESPIN:
MONCAL:
BEGGARS CANYON:
ANCHORHEAD:
TASKFORCE:
Niin ja mistäkös tämän sitten voi ladata..? No sehän onnistuu, kiitos VerkkoGurujen, näistä linkeistä:
Galactic Conquest 0.50 Full (861MB)
Galactic Conquest 0.4x -> 0.50 Patch (283MB)
Teaser-video kyseisestä päivityksestä on ladattavissa tästä (7MB)
Galactic Conquest Release 5:
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NEW VEHICLES:
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- BWing
- Space Rockets do heavy damage to Capital Ships but have very short range.
- Ion cannons fire for the first fraction of overheat and do damage to cap ships.
- Space Rockets do heavy damage to Capital Ships but have very short range.
- SandCrawler
- Used as a mobile spawn fortress for the rebels. Very tough, very big.
- I3 Satellites
- 3-man space defense turrets. Used to defend capture points on Vanguard.
- YT600
- Repair craft for Taskforce. Can repair capital ships very quickly. (Pilot)
- Has two defensive turrets for fighter protection.
- Repair craft for Taskforce. Can repair capital ships very quickly. (Pilot)
- ATAT
- A mobile spawn, has 6 crew positions. Pilot, Copilot, door operation, and
three passengers.
- Crew 5 and 6 exit to ground level.
- Armor is to strong for normal blasters- use harpoons and the heavy AV turrets.
- A mobile spawn, has 6 crew positions. Pilot, Copilot, door operation, and
- GAIN_135
- 3 seat landspeeder, with a tail gun added for extra fun!
- Sentry Droid
- Imperial scout droid that can call in artillery.
- TieBomber_V Variant
- On Vanguard, the Tie Bomber comes with rockets rather than bombs.
NEW MAPS:
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- GC_Vanguard - Space Conquest.
- GC_Kryos - Conquest.
- GC_Corellia - Conquest.
- GC_Mos_Eisley - Urban Conquest.
SPECIAL BONUS FEATURES:
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- GC_BonusRace – Special Race map for those who enjoy something different! (Note: Server admins should not have this in a standard rotation.)
- GC Mini's – 6 maps designed special for 4v4 up to 8v8 matches. Should not be in normal 32 player server rotations. Great for clan battles!
R5 GENERAL CHANGES:
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- Upper boundary added for all space maps. Capital ships can no longer leave the battle area.
- Rate of Fire on Lancer laser turrets increased.
- Concussion Missile Damage Increased.
- Sailbarge Side guns changed from light laser to medium laser class. A fully crewed barge can now defend itself from any air threat.
- Sailbarge no longer acts as a mobile spawn point linked to Jabba's palace.
- Fixed bugs with some objects not appearing quick enough at long range.
- Fixed bug with health not showing up while using the TL-21
- Tank armor class is now much stronger vs collisions. You won't blow up sliding into rocks as easy.
- Visual update to the E-Web Landspeeder model.
- Many new thumbnails for the client map selections.
- Smoke grenade now casts a different color smoke.
- ATST-V and ImpTrolley now both take water damage.
- Exit position on Echo Trolley moved, you now exit inside the trolley.
- Scout Camouflage tent is now better blended for every map.
- Removed response physics on Judicator Lifts, they should stay on track better.
- Drastically reduced the speed at which droids self-repair, increased their health from 15 to 30.
- Loaders Adjusted on several maps to provide briefing for objectives.
- New "Flag" capture Icons for the mini map!
- E-11 scope adjusted for smaller dot.
- Medics can no longer heal as much at one time, before having to rest.
- Scout sprint recharge speed reduced.
- Fixed a collision bug allowing vehicles to ramp onto the Mon-Cal domes and fall through.
- Standard Gunship rocket complement reduced from 16 to 8. (The full version)
- Rebel Tank top speed increased. (T3B & T3B-A)
- New Wrecks for Gunship and T3B.
- Fixed the Canyon stairs from killing people so easy.
- Fixed ramp on Waveskimmer from killing people so easy.
- New Falcon model- Internal detail increased! New textures!
- Landspeeder has new drive physics.
- Carrack: Fixed a bug where as the Carrack could raise and lower 10 times faster than other ships.
- Bug fixed on Judicator, where Imperials could shoot out the hanger windows.
- New Escape Pod Interior!
- Snow Speeder: New harpoon-like weapon on the snow speeder rear gun. Has a short range, long reload, and limited ammo. Does heavy damage to the ATAT however. Pilots will have to work with their gunners for aiming.
- Engineer's repair pool reduced slightly.
- Escape pods now pitch slightly better.
- Fixed a problem with exiting the cloud car.
- Icons for health and armor now show % numbers! Much better!
- New Low Poly distance LOD on the Ewing.
- Assault Tank Collisions re-optimized.
- Various Bespin building hacks fixes.
- You can no longer switch seats from the pilot controls on the Snow-speeder.
- Fixed a bug in the Neb-B allowing craft to fly inside it.
- Fixed echo base exploit.
- New TIE Cockpit!
MAP CHANGES:
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HOTH:
- Added 2 Imperial ATAT’s.
- Added new artwork, Rebel Transport Shuttle.
- Tie Bomber Removed.
- Shield generator flag cannot be taken until shield is destroyed.
- There is now a second trench flag.
- Empire tickets raised by 20 to account for slow ATAT speed.
- Added Ladders to the two trench flag areas.
- The Shuttle/X-Wing spawn on Hoth now has an ammo reload point for speeders.
- Snow Speeders are now Rebel only- Capturing Echo is it's own reward.
- ATST's are now imperial only.
TATOOINE:
- Major Overhaul to the whole map. New vehicles, capture points.
LOK:
- GAIN135 Added to the map.
- Scout Trooper is now the imperial skin.
- Added Heavy Weapon Kits.
- Tickets reduced from 215/200 to 200/180.
- Two eweb-Tripods added.
DANTOOINE:
- Sentry Droid added to Dantooine at Imperial base. Just calls artillery. (check for droid spawn crashes)
- Normal Landspeeder removed in favor of GAIN.
BESPIN:
- All new lightmaps and time of day changed to sunset!
- New geometry and cover for the flag capture points.
- Two new flags, outside the city proper.
- Ticket rate adjustments.
MONCAL:
- Light settings, water color, water reflection all set for night time feel.
- Moved and added a few Pads, Tower, and boxes for more cover and less swimming.
- Ticket Bleed set so the team with 3 flags bleeds the other.
- New sound effects.
BEGGARS CANYON:
- Major overhaul, new Vehicle replacements.
ANCHORHEAD:
- Heavy Weapon kits added to the map.
- Tickets reduced from 200/200 to 120/120, drain increased for shorter but more intense rounds.
TASKFORCE:
- YT600 added. 2 for each team.
Niin ja mistäkös tämän sitten voi ladata..? No sehän onnistuu, kiitos VerkkoGurujen, näistä linkeistä:
Galactic Conquest 0.50 Full (861MB)
Galactic Conquest 0.4x -> 0.50 Patch (283MB)
Teaser-video kyseisestä päivityksestä on ladattavissa tästä (7MB)
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