Battlefield Heroesin kehittäjien blogi on jatkunut pienen tauon jälkeen. Pelin suunnittelija Colin Clarke kertoo tämänkertaisessa osassa sotilaille annetuista kaaoksen luomiskyvyistä, joiden tarkoituksena on lisätä Battlefield-hetkien määrää. Mitä nämä hetket ovat ja mitä keinoja eri luokilla on kaaoksen luomiseksi, selviävät lukemalla blogia.
For those new to the BF games a "Battlefield Moment" is any time in the game when things go horribly right. For example: A grenade lands near your feet causing you to flee in panic knowing death has swept down on you. Only to have said grenade not kill you, but instead launch you into the air feeling a mix of relief and joy just as a low flying plane strikes you, returning you to your home base in a euphoric rush of confusion. Though this did create another dilemma: How do we create moments that are almost always accidental? Being an American I immediately created an oxymoron to answer this problem "Controlled Chaos".
For those new to the BF games a "Battlefield Moment" is any time in the game when things go horribly right. For example: A grenade lands near your feet causing you to flee in panic knowing death has swept down on you. Only to have said grenade not kill you, but instead launch you into the air feeling a mix of relief and joy just as a low flying plane strikes you, returning you to your home base in a euphoric rush of confusion. Though this did create another dilemma: How do we create moments that are almost always accidental? Being an American I immediately created an oxymoron to answer this problem "Controlled Chaos".
MAINOS
MAINOS
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13.06.2008 02:15
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13.06.2008 09:20
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Noniin, pitkästä aikaan kuulee BFH:sta. Onko muuten mitään täsmällisempää tietoa millon peli tulee.
Ei pelin sivuilla ainakaan vielä lue mitään julkaisu päivästä vielä...
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